#ifndef CONNECTOR_H_INCLUDED
#define CONNECTOR_H_INCLUDED

#include "TestEntity.h"
#include <SFML/Graphics.hpp>

class Connector{

public:

    static std::vector<Connector*> ConnectorList;

private:
    sf::Vertex line[2];
    TestEntity* ent1;
    TestEntity* ent2;


public:
    Connector(TestEntity* t1, TestEntity* t2);
    void Update();
    void Render(sf::RenderWindow& window);


};

#endif // CONNECTOR_H_INCLUDED
